Editing Demonstration
S22E9 – Fog and Flame: Worldbuilding
Worldbuilding is different than setting in my opinion. Setting is a room. A backdrop. It’s scenery. But without good worldbuilding, you can’t have realistic feeling scenery. You can’t have cool, unique backdrops for your story. – Patrick Rothfuss
Read MoreS22E8 – K/D Ratio: Beats in Dialogue
Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment. – Benjamin Franklin
Read MoreS22E5 – Fog and Flame: Take it Back Now Y’all!
This parrot is no more. It has ceased to be. It’s expired and gone to meet its maker. This is a late parrot. It’s a stiff. Bereft of life, it rests in peace. If you hadn’t nailed it to the perch, it would be pushing up the daisies. It’s rung down the curtain and joined the choir invisible. This is an ex-parrot. – Graham Chapman
Read MoreS22E4 – K/D Ratio: Setup and Payoff
There’s an old rule of theater that goes, “If there’s a gun on the mantle in act one, it must go off in act two.” The reverse is also true. – Steven King
Read MoreS22E3 – Fog and Flame: First-Person Omniscient
The voice of the narrator who knows the whole story cannot be dismissed as old-fashioned or uncool. It’s not only the oldest and the most widely used storytelling voice, it’s also the most versatile, flexible, and complex of the points of view. – Ursula K. LeGuin
Read MoreS22E2 – K/D Ratio: Structural Changes
Plots may be simple or complex, but suspense and climactic progress from one incident to another, are essential. – HP Lovecraft
Read More